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Since DEGAS is concerned with a design environment for global
applications we select some examples of systems that clearly address
the issues of globalism on which to concentrate our efforts. We
choose wireless telecommunication applications as our focus domain
because wireless technology is a booming area and the growing
trend should continue for some years. Furthermore, mobile computing
is a strategic area in which EU is willing to push its investments
to maintain its leading position on the global market. In particular,
to assess our development two possible case studies, selected
according to the experience acquired in the field by partners
MTCI
(Motorola Technology Centre Italy) and OMNYS,
can be the following.
Pilot service for mobile entertainment.
This service is a multi-player game, highly interactive, to be
accessed in ASP mode. From the technical point of view, it requires
wireless multimedia messaging. For the business point of view,
games and entertainment could be, after voice and SMS, the next
killer application on the wireless Internet. The multimedia features
of the service could be deployed in the realization of multi-player
games, which will use the multimedia messaging service (MMS) to
exchange images and sounds, which allows many users to act simultaneously
on the same environment, as is possible on the Internet. The technology
is expected to substantially evolve during the project, with the
consolidation of GPRS and the first deployment of UMTS. Accordingly,
the messaging features may be defined to follow the growth of
the telecommunication networks, with the multimedia capability
increasing as much as the technology will allow. The characteristics
of the terminals (display size, computing power, MMI, user programmable)
will drive the tailoring of the implementation of the game. For
example the game will allow sending messages containing text and
images in a format that can be easily sent on a GPRS connection
(e.g. JPEG, emails, instant messages, WAP). A possible extension
will allow enhancing the type of content that can be exchanged
thanks to the potentialities of the UMTS technology.
Web based networked service system.
This case study aims at designing a networked service system to
provide support to micro web-based business that do not have by
themselves the capability of developing proprietary solutions
for e-Business. The participants within this networked system
will be the service providers and the end users. The service providers
will generate income through the business potentialities offered
by the increased visibility and accessibility. For the end user,
the system will offer easy and wide access to a variety of data
information and services. The system will be accessible both through
typical wired internet connections as well as through mobile devices
via de facto standard protocols. The system will present the services
offered by the various service providers according to a coherent
layout, and will be the unique interface for service access. From
the view point of DEGAS, this case study offers both performance
and security issues that will help in the requirements elicitation
phase as well as in the verification of the environment capabilities
to support system design.
A preliminary step in the design of these new wireless applications
is to isolate their distinguishing features with respect to standard
ones that should be exposed at an abstract level of specification
and analysis. In other words, should a development environment
for distributed applications vary according to the characteristics
of the communication infrastructure? A clean and precise answer
to this question is a significative outcome of DEGAS.
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